AI Insights · Timothy · October 2022
Top 5 Anime Games on Unified Platform in Brazil Q3 2022
In Q3 2022, the top 5 anime games in Brazil showed varied performance in terms of downloads, revenue, and active users. Saint Seiya: Legend of Justice led with significant weekly downloads and revenue.
The third quarter of 2022 showcased the varied performance of the top 5 anime games on a unified platform in Brazil. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Saint Seiya: Legend of Justice had a strong start with weekly downloads peaking at approximately 374K in mid-July. However, downloads tapered off, reaching around 8.6K by the end of September. Weekly revenue followed a similar trend, starting at $93K and peaking at $168K in early August before stabilizing around $100K by the end of the quarter. Active users saw a high of about 215K in late July, gradually decreasing to around 88K by the end of September.
DRAGON BALL LEGENDS experienced consistent weekly downloads, with a notable increase from approximately 45K in early August to 71K in early September. Revenue fluctuated, peaking at about $17K in mid-July and then stabilizing around $10K towards the end of the quarter. Active users saw a dip from 400K in late June to around 264K in early August, then gradually increased to approximately 372K by the end of September.
ONE PIECE Bounty Rush maintained steady weekly downloads, ranging from 38K to 52K throughout the quarter. Revenue showed a gradual increase, peaking at around $8.9K in mid-August before declining to approximately $2.6K by the end of September. Active users saw an upward trend from around 111K in late June to a high of 159K in late August, followed by a slight decline to 133K by the end of the quarter.
NARUTO X BORUTO NINJA VOLTAGE showed consistent weekly downloads, averaging around 40K to 50K. Revenue remained relatively stable, with peaks around $5.4K in early July and $3.6K in mid-September. Active users hovered around 155K in late June, slightly decreasing to about 141K by the end of September.
DRAGON BALL Z DOKKAN BATTLE had steady weekly downloads, ranging from 13K to 21K. Revenue saw fluctuations, peaking at around $19K in mid-July and then stabilizing around $4K by the end of September. Active users remained stable, averaging around 96K in late June and slightly decreasing to approximately 85K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.